713 Royalty-Free Audio Tracks for "Metal Impact"

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Effect recorded from the field of the zoom h6 recorder and then processed. Software :soundmorph timefluxnative instruments replika effecteditor audio wavosaur.
Author: Audiopapkin
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06. 22. 16: a punch created from the sound of a leather glove being whipped, processed alongside a thickly-layered kick drum.
Author: Newagesoup
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07:56
Here you will find a large collection of sword hits for any battle sequence. These were all produced by me and you may use them for any project. I would love to know what you do with them if your project is a public one. No attribution needed as i have released these as "creative commons" to make things easy for you. Have fun!. - christopher c. Courter.
Author: Courter
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00:03
Hitting a metal plate on a door by hand. Wave, 44. 1khz, 24bit, stereorecording device: olympus ls10 with xy-capsulelow-cut: yes (80hz)normalized to -1dbfs. Location: leuphana universität lüneburg, gebäude c5. Lat: 53. 22899906361599lon: 10. 399527847766876. Date: 2013-12-09, 14:00hrecorded and edited by: marlin nöthig, martin tege, david nackethis recording was created in the framework of the seminar "soundscape leuphana (ws13/14)".
Author: Soundscape Leuphana
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00:40
Effect recorded from the field of the zoom h6 recorder and then processed. Software :soundmorph timefluxnative instruments replika effecteditor audio wavosaur.
Author: Audiopapkin
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00:03
Another explosion i made using wavepad sound editor. This time i used compressed, muffled, and pitched down beer hiss (i used lots of beers and amplified them) and a few small metal parts and rocks. For the first part of the sound, the "bam" it does was mixed beer hiss and a punch i performed on some meat. The rest is just rocks and small metal parts, distorted, softened plus reverb. I used a shure beta 58a microphone to record all those.
Author: Quaker
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00:05
06. 22. 16: a punch created from the sound of a leather glove being whipped, processed alongside a thickly-layered kick drum.
Author: Newagesoup
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00:28
Ambisonic 32bit float recording from a blacksmith shop. Nb! extreme dynamic range!!. You hear the mechanical bellow in the background. The blacksmith takes a glowing piece of iron, placing it on his anvil, and start hammering it. Done with a sennheiser ambeo vr ambisonic microphone, and a zoom f6 field recorder.
Author: Larserikertzgaardringen
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00:05
06. 22. 16: a punch created from the sound of a leather glove being whipped, processed alongside a thickly-layered kick drum.
Author: Newagesoup
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00:57
Sound of keys throwing on the table and taking. You can use this sound for free. It would be nice if you add this to your credits:sounds by https://www. Youtube. Com/user/diramus. Sound recorded with the tascam dr 60d and the rode ntg1. Thanks for using ;).
Author: Diramus
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00:30
Bonshō von japan (large bell in the temples of the mountains) recorded in march 2017 in hida no sato village near takayama. Nice spectrum shape. My regret is that tourist ruined the take but it's fine. Recorded with zoom h4n, front microphone. Licence creative commons, feel free to use.
Author: Vurca
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00:09
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:21
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:14
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:16
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:15
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:03
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:. Cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:13
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:11
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:15
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:15
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:14
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:11
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:15
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:13
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:18
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:02
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:. Cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:13
Took three instances of https://freesound. Org/people/mjl1551/sounds/620029/ and processed (see imgur): filter, reverb, compression/expansion. I pogo'ed the samples as well. Fx: https://imgur. Com/gallery/4mpem1q. Flp: https://www. Dropbox. Com/s/y8yuf6fqxoo780u/bass. Flp?dl=0.
Author: Waveplaysfx
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Recorded by britt sandusky, master falconry dude. Falconry bells, which attach to a hawk’s legs, provide the falconer with information about their bird of prey. They can help locate the bird’s location, let the falconer know if the bird is active or stationary, and signal the falconer if the bird is near a predator. Falconry bells come in multiple shapes and are made from metal. Nickel, silver, brass, and bronze are all common materials used for falconry bells. Both the shape and the metal type impacts a bell’s sound quality, along with its pitch, tone, volume, and durability. Oftentimes, individual falconers will have a preference in material type based on which pitches are the easiest for them to hear.
Author: Itiman
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Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:11
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:14
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:09
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:15
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:14
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:09
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:10
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:10
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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The stock sounds i used to create my catalog have been shared via freesound by creators with skills that make my sounds possible. My goal with learning sound is creating immersive soundscapes and imaginative moments. I want to create fantastic art, and i can’t reach the peak of my imagination without help. Big thanks to this community!. If you feel like showing some support, go check out my channel and show it some love! also, go check out the profiles of the creators who made and recorded the elements of this sound:. Robinhood76__06391-fast-air-impact. Wav. Paul368__hatch-seal. Wav. Paul368__sfx-door-open. Wav. Arithni__heavy-thud. Wav. Schluppipuppie__schnurr-01. Wav. Album-heavy-object-impact-10. Wav.
Author: J.R
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00:06
Unprocessed recording of a small gong. I'm not sure about the classification. Captured using a røde nt5 microphone and a zoom h5 recorder. Date of the recording: 13/09/2016. Cut in ocenaudio. It's always nice to hear back from you. What projects did you use these sounds for?please let me know. ;-).
Author: Cabled Mess
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02:15
I recorded these because i neeeded a sound when a player slices a metal object. But it can be used for cooking sounds etc. As well obviously. The later ones are useful for creating loops and the impact usually sounds quite different which offers some needed variation. You can try to add some crackling fire sound if you need it to sound more powerful. There is no need to credit me but i would be happy if you tell me here if you use it and what for :).
Author: Kiarand
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00:01
A short collision sound of something crashing or some kind of mechanical object being hit and smashed. This is a cc0 sound, based on (at time of download) cc0 parrot ar drone 2. 0 take off, flight and landing. This is a flac file. It is lossless like wav but compressed like ogg/mp3. Use audacity or fre:ac to convert quickly to mp3/wav/ogg.
Author: Qubodup
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00:01
A collision sound of a vehicle crashing or some kind of mechanical object being hit and smashed. This is a cc0 sound, based on (at time of download) cc0 parrot ar drone 2. 0 take off, flight and landing. This is a flac file. It is lossless like wav but compressed like ogg/mp3. Use audacity or fre:ac to convert quickly to mp3/wav/ogg.
Author: Qubodup
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00:04
A sting / stab (or stinger) to use for an accent, transition, or fx. Good for horror, science fiction, etc. Gear: pro tools 10. 3. 9, korg triton, concert bass drumcreated on: april 26, 2015. Please feel free to leave feedback and ratings. I would love to hear how you put the sound to work.
Author: Rodincoil
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00:06
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Author: Audiopapkin
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00:05
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Author: Audiopapkin
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00:05
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Author: Audiopapkin
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00:06
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Author: Audiopapkin
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00:05
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Author: Audiopapkin
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00:02
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Author: Audiopapkin
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